Monday, February 18, 2019

Working the Genre: Shadows on Starlight



Playing specialized military units at the game table, folks usually revert to movies and other forms of media for their sources of inspiration. While there is a bucket load of media out there to support the love people have for what special missions do, there are some better choices than others to keep the cinematic feel at the table. Here are a couple I recommend to folks when they ask:

I liked the book better than the movie but still enjoyed it.

Fun show easily mined for story ideas. Plus... they have a dog!

Although weird depiction of the community, excellent tension and story feeder.

For Shadows on Starlight, a White Star source book about Black Operations, getting the feel at the table presents a different sort of game. Unlike the Star Sword swinging Star Knights and blaster throwing rogues, special operations takes the White Star game in a new direction. The fun of taking a space fantasy and turning it into a spy / special operator game is that it takes the simplicity of the genre and dials up the tension. While the boots on the ground resolve much of what happens with a trigger pull, that one blaster bolt can have political ramifications throughout a galaxy. Being on the dark side of the shadows means that heroes have to decide how far in the black they are willing to go to achieve their ends. 

Want a sneak peak at Shadows on Starlight? Download our free Preview PDF to check out the Agent class. Let us know what you think!


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